Playing The Game

Back to Golf Guide

Learn basic golf rules, etiquette, scoring systems, and how a standard round of golf is structured from first tee to final putt.

The common golf game formats

There are numerous golf game formats that add variety and excitement to rounds of golf, catering to players of all skill levels and preferences.

Here are the most common golf game formats:

Stroke Play: In stroke play, each player counts the total number of strokes taken to complete the entire round. The player with the lowest total score wins. Stroke play is the most common form of competition in golf.

Match Play: In match play, each hole is a separate contest, and the player (or team) with the lowest score on each hole wins that hole. The player (or team) that wins the most holes during the round wins the match. Match play is often used in head-to-head competitions or team events.

Scramble: In a scramble, players form teams and each player hits a tee shot. The team then chooses the best tee shot and all players hit their next shots from that location. This process continues until the ball is holed. Scramble is a fun and low-pressure game that encourages teamwork and is popular for friendly competitions and charity events.

Best Ball: Best ball, also known as four-ball, is similar to scramble but is played individually rather than in teams. Each player plays their own ball throughout the round, and the lowest score among the team members on each hole is recorded as the team score. Best ball allows players to focus on their own game while still enjoying the camaraderie of playing with others.

back to top

Keeping score for your golf game

Keeping score in golf is essential for tracking your progress and understanding how well you're playing. Whether you're a beginner or an experienced golfer, here's how to keep score:

Stroke Play: In stroke play, you add up every stroke you take during the round. This method is commonly used for most rounds of golf. After each hole, record the number of shots it took you to complete that hole. Include all strokes, even if you didn't move the ball far. At the end of your round (usually 18 holes), add up the scores from each individual hole. This total is your gross score for the round.

Match Play: In match play, you compete hole-by-hole against an opponent. The goal is to win more holes than your opponent. Instead of counting total strokes, you focus on winning individual holes. If you win a hole, you get a point; if it's a tie, the hole is halved. The player with the lowest score on a hole wins that hole. The overall winner is the one who wins the most holes during the round.

Recording Penalties: Be sure to count any penalties you incur during play. Penalties include hitting the ball out of bounds, landing in a water hazard, or taking an unplayable lie. Accurate scoring helps you track your progress and identify areas for improvement.

Using a Scorecard: Each golf course provides a scorecard. Use it to record your scores for each hole. Write down the number of strokes you took on each hole in the appropriate column. If you have a handicap, apply it to adjust your score (net score) after the round.

The Lowest Score Wins: In golf, the player with the lowest score wins. So aim for fewer strokes on each hole!

back to top

Common terms used in golf scoring

In golf, there are several scoring terms and concepts that players use to track and understand their performance on the course. Here are some common golf scoring terms:

Par: The number of strokes that a skilled golfer is expected to take to complete a hole or the entire course.

Under par:

Birdie: A score of one stroke under par on a hole.

Eagle: A score of two strokes under par on a hole.

Albatross/Double Eagle: A score of three strokes under par on a hole.

Over par:

Bogey: A score of one stroke over par on a hole.

Double Bogey: A score of two strokes over par on a hole.

Triple Bogey: A score of three strokes over par on a hole.

Other:

Hole-in-One: A shot that goes directly from the tee into the hole in one stroke.

Gimme: A short putt that is conceded by an opponent as holed without actually being played.

back to top

Average scores by skill level

These averages are approximate and can vary based on individual performance, course difficulty, and playing conditions. Professional golfers typically shoot under par, while beginner golfers may struggle to break 100 on average. Scratch golfers and low-handicap golfers typically shoot near par or slightly above, while mid and high-handicap golfers may shoot several strokes over par on average.

Skill Level Average Score for 18 Holes
Professional Golfer 68-72
Scratch Golfer 73-78
Low Handicap Golfer (0-5) 78-83
Mid Handicap Golfer (6-12) 83-90
High Handicap Golfer (13-20) 90-100
Beginner Golfer 100+

back to top

Understanding golf handicaps

Calculation: Handicap is calculated based on a player's scores from previous rounds of golf. Typically, the most recent 20 rounds are used to calculate a player's handicap. The formula takes into account the score differential from each round, the course rating, and the slope rating of the course played.

Handicap Index: The result of the calculation is called the Handicap Index. It's a numerical value that represents the player's potential scoring ability on a course of standard difficulty. The Handicap Index is expressed as a decimal rounded to one decimal place (e.g., 10.4).

Course Handicap: When a player is competing on a specific golf course, their Handicap Index is used to calculate their Course Handicap for that particular course. The Course Handicap accounts for the difficulty of the course being played and is used to adjust a player's gross score in stroke play competitions.

Net Score: In stroke play competitions, players' scores are often adjusted by their Course Handicap to produce a Net Score. This allows players of different abilities to compete on an equal footing, as it takes into account the difference in skill levels.

Equitable Stroke Control (ESC): To prevent exceptionally high scores from inflating a player's handicap, there are rules in place known as Equitable Stroke Control (ESC). These rules limit the maximum score a player can take on any hole based on their Course Handicap.

Updates: Handicap Indexes are typically updated periodically (e.g., weekly or monthly) to reflect a player's current form and recent scores. Some golf associations may also adjust a player's handicap based on the difficulty of the course played.

Overall, the handicap system is designed to allow players of varying abilities to compete fairly against each other by adjusting their scores based on their respective skill levels. It's an essential aspect of the game for players who want to participate in competitive golf.

back to top

Various stroke penalties in golf

These penalties are commonly encountered during a round of golf and are important for maintaining fair play and integrity on the course.

Rule Violation Penalty Description
Out of Bounds (OB) One stroke penalty When a player's ball goes out of bounds, the player must replay the shot from the original spot with a one-stroke penalty.
Lost Ball One stroke penalty If a player's ball cannot be found within the three-minute search time allowed, the ball is considered lost. The player must then replay the shot from the original spot.
Unplayable Lie One stroke penalty A player may declare their ball unplayable and take relief with a one-stroke penalty. Various options are available, such as stroke-and-distance or taking relief.
Water Hazard One stroke penalty If a player's ball comes to rest in a water hazard, the player incurs a one-stroke penalty and has options for relief.
Grounding Club in Hazard One stroke penalty Touching the ground with a club in a hazard before making a stroke typically incurs a one-stroke penalty.
Playing the Wrong Ball Two stroke penalty (stroke play) If a player plays a ball that is not theirs, they incur a two-stroke penalty in stroke play.
Improving Line of Play or Conditions Two stroke penalty (stroke play) Improving the area of intended swing or stance (e.g., moving loose impediments) incurs a two-stroke penalty in stroke play.

back to top

When to drop a ball in your golf game

Unplayable Lie: When a player's ball comes to rest in an unplayable lie, such as in a bush, a tree, or deep rough, the player may declare the ball unplayable and take relief. The player has several options for taking relief, including playing from the previous spot with a one-stroke penalty, dropping within two club lengths of where the ball lay, or dropping behind the point where the ball lay, keeping that point between the player and the hole.

Penalty Area: If a player's ball comes to rest in a penalty area, such as a water hazard or lateral water hazard, the player may take relief by dropping a ball within two club lengths of where the ball last crossed the edge of the penalty area, or as far back as the player chooses on a line between the hole and where the ball last crossed the edge of the penalty area.

Lost Ball: If a player's ball cannot be found within the allowed search time (typically three minutes) or is known or virtually certain to be out of bounds, the player must proceed under the lost ball rule. This typically involves taking stroke-and-distance relief by replaying the shot from the original location with a one-stroke penalty.

Obstructions: If a player's ball comes to rest near an immovable obstruction, such as a cart path, a sprinkler head, or a man-made object, the player may take relief by dropping a ball within one club length of the nearest point of relief, no closer to the hole.

Embedded Ball: If a player's ball becomes embedded in its own pitch mark in the ground (except in sand), the player may take relief by dropping a ball within one club length of the spot where the ball lay, no closer to the hole.

Abnormal Course Conditions: If a player's ball comes to rest in an area of abnormal course conditions, such as ground under repair or a temporary water hazard, the player may take relief by dropping a ball within one club length of the nearest point of relief, no closer to the hole.

back to top

Using mulligan during your golf game

A mulligan is like a magical do-over - a chance to redeem yourself after a less-than-stellar shot.

While mulligans can add an element of fun to casual rounds of golf, it's important for players to use them responsibly and with respect for the rules and traditions of the game. In competitive play or events where official scores are recorded, mulligans are not permitted.

Here's how mulligans are typically used in golf:

Agreement Among Players: Before starting the round, players should agree on whether mulligans will be allowed and establish any specific guidelines or limitations. This might include deciding on the number of mulligans allowed per player, which shots are eligible for mulligans (e.g., tee shots only), and any other conditions.

Usage During the Round: When a player encounters a particularly challenging shot or feels dissatisfied with their initial attempt, they may choose to take a mulligan. This involves re-hitting the shot without penalty and without counting the additional stroke toward their official score.

Noting Mulligans: While mulligans are not counted toward the official score, players should still keep track of any mulligans taken during the round. This helps ensure that everyone is aware of how many mulligans each player has used and prevents disputes or confusion later on.

Fun and Sportsmanship: Mulligans are often used to keep the game relaxed and enjoyable, especially among recreational golfers who may be less concerned with strict adherence to the rules. They can provide an opportunity to laugh off errant shots and enjoy the camaraderie of the game without the pressure of competitive scoring.

Respecting Course Policies: Some golf courses may have their own policies regarding mulligans, so it's important to check with the course staff or review any posted rules before incorporating mulligans into a round. Some courses may prohibit mulligans altogether, while others may allow them within certain guidelines.

back to top

Using concessions during your golf game

In golf, a concession refers to a gesture in match play where a player voluntarily gives up a hole, a stroke, or a putt to their opponent. Concessions are typically made when one player acknowledges that their opponent's position on the course is such that it is highly likely they will be successful with their next shot.

Here's a breakdown of concessions in golf:

Conceded Putt: This is the most common form of concession. If a player's ball is close enough to the hole that it's virtually certain they will make the next putt, their opponent may concede the putt. This saves time and eliminates the need for the player to actually putt out.

Conceded Hole: If one player has an insurmountable lead on a hole and it's clear that their opponent cannot win the hole, the opponent may concede the hole. This allows the players to move on to the next hole without playing out the current one.

Conceded Stroke: In some cases, a player may concede a stroke to their opponent. This could happen, for example, if a player's ball is in a difficult or dangerous position, such as in a hazard or out of bounds, and it's unlikely they'll be able to recover from it. The opponent may concede the stroke, allowing the player to proceed without incurring further penalty strokes.

Concessions are a common practice in match play and are often seen as a gesture of sportsmanship and goodwill. They help maintain the pace of play by speeding up the game in situations where the outcome is already clear. It's also worth noting that concessions are not typically allowed in stroke play, where players must complete every hole and hole out on every putt.

back to top

When to yell fore in golf

In golf, you should yell "fore" as a safety warning to alert others when there is a risk of your golf ball hitting them or coming close to them. Here are some common situations when you should yell "fore":

Errant Shots: If you hit a shot that veers off-target and has the potential to land near other players or spectators, shout "fore" to warn them of the incoming ball.

Tee Shots: If your tee shot is heading toward another fairway, nearby group of players, or out of bounds, it's crucial to yell "fore" to warn those in the path of your shot.

Approach Shots: When hitting approach shots to the green, if your shot is off-line and heading toward another group of players, spectators, or areas where people may be present, yell "fore" to alert them of the danger.

Lost Balls: If you've lost sight of your golf ball and suspect it may be heading toward other golfers or areas where people are present, it's better to err on the side of caution and yell "fore."

Unintended Long Shots: Sometimes, a shot may travel farther than expected due to a mishit or favorable conditions. If your ball is traveling toward other players or areas where people may be present, quickly shout "fore" to alert them.

It's essential to shout "fore" loudly and clearly to ensure that others can hear the warning and take evasive action if necessary. Safety should always be a priority in golf, so be vigilant and proactive in warning others when there is a risk of injury from an errant shot.

back to top